Artophobia
A downloadable game for Windows and Linux
Bread, Guns, Insanity.
Fight through 10 minutes of a chef's worst nightmare with several upgrades at your disposal.
WASD to move, move the mouse to aim, click to shoot.
Fight Bread, dodge flying toast, Level up, get upgrades and survive 10 minutes.
When you start, you'll find yourself becoming slowly insane. Eventually, your insanity meter will get full and you'll be in the Insane World. You can either stay and fight or find the alter. The alter will give you an option between 3 upgrades. These upgrades are much stronger. Doing this will put you back in the Sane World, killing all of the Insane Enemies. Be careful though, as going to the Insane World does not kill all the Sane Enemies, they will switch worlds with you.
- Archie Jaskowicz (Programmer, Level Design)
- Luke Craven (UI Artist)
- Carl Hodgson (3D Modeller, Creature Design)
- Max Breeze (3D Modeller, Level Design)
- Joey Leach (Icon Artist)
- Sound Effects from Epidemic Sounds
- Ground Textures from istockphoto.com
- Wood Texture by Archie Jaskowicz
- Music: Descendants by David Fesilyan
- Inspiration from 20 minutes till dawn.
Status | In development |
Platforms | Windows, Linux |
Authors | Jaskowicz, llukee, Jovvy2003, SuperGenshi, Max |
Genre | Action, Shooter, Survival |
Made with | Blender, Krita, Adobe Photoshop, Unreal Engine |
Tags | 3D, Arcade, Horror, Low-poly, Point & Click, Short, Singleplayer |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
Download
Click download now to get access to the following files:
Development log
- Artophobia - Linux Support!Aug 01, 2022
- Artophobia - 1.4Jul 01, 2022
- Artophobia - 1.3Jun 23, 2022
- Artophobia - Behind the Scenes (Upgrades)Jun 23, 2022
- Artophobia - 1.2Jun 22, 2022
- Artophobia - 1.1Jun 21, 2022
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